Video Tutorials

Want to master PhysX implementation in O3DE? I’ve created a comprehensive, three-part YouTube tutorial series to guide you through the process. This step-by-step walkthrough covers crucial aspects of integrating PhysX into your O3DE projects:

Part 1: Adding Terrain, Collider, and Rigid Body Components
Learn how to set up the foundational elements of your physics-enabled environment.

Part 2: Constructing Physical Materials
Dive into creating and customizing physical materials to enhance realism in your simulations.

Part 3: Using Collision Filtering
Explore advanced techniques for managing object interactions through collision filtering.

Each tutorial breaks down complex concepts into manageable steps, ensuring developers of all skill levels can follow along. Whether you’re new to O3DE or an experienced developer looking to enhance your physics simulations, this series offers valuable insights to elevate your game development skills.

Click the link below to start your journey into integrating PhysX with O3DE and unlock new possibilities for your projects. Get ready to bring your virtual worlds to life with realistic physics!

Public speaking

2025 Score day – AWS design and present.

Participants had 90 minutes to invent a solution to an AI integration problem (given to you) and present the solution to the crowd. You had 90 seconds to sell your solution.

Articles and Post

Game content featured in the O3DCon Trailer

Exciting news! My game demo was featured in the official O3DCon trailer shortly after its community release. I’ve included a sample image below to help you identify my game in the trailer.

Can you spot it? Take a look at the O3DCon trailer and see if you can find my project in action. This feature alongside other innovative O3DE projects was a thrilling milestone for me.

Watch the trailer and let me know if you caught a glimpse of my game!

How to video - Advanced prefab editing

Explore the innovative Prefab system in O3DE through our latest YouTube tutorial. In this comprehensive guide, I’ll take you on an in-depth journey through the system that my development team and I crafted specifically for O3DE.

This tutorial covers essential topics including:

  1. Understanding the basics of applying overrides
  2. Differentiating between prefabs and procprefabs
  3. Exploring new UI tools designed for automatic and correct override saving
  4. Diving deep into the world of Prefabs and their powerful capabilities

As we navigate through these features, you’ll gain insights into the thoughtful design decisions and problem-solving approaches that went into creating this system. I’ll share practical tips and best practices to help you leverage the full potential of Prefabs in your projects.

A unique aspect of this tutorial is that it showcases some of the new design elements for which I was awarded a patent. This gives you a rare glimpse into cutting-edge game development technology and how it’s implemented in a real-world engine.

Whether you’re a seasoned developer looking to optimize your workflow or a newcomer eager to understand advanced engine features, this tutorial offers valuable knowledge to enhance your development skills in O3DE.

 

Join me in this exploration of Prefabs, and discover how this powerful system can streamline your development process and open up new possibilities for your game projects. Click the link below to start your journey into mastering Prefabs in O3DE!